ArcheAge Launch

ArcheAge Patch Starts Auroria Sieges Sooner and Adds Anti-Cheat Upgrades

A new update to ArcheAge will up the timetable on Auroria sieges, attempt to dial down the number of false positive disconnections caused by HackShield, strengthen the spam filter and add some new anti-hacking software. Wanna defend that castle? You’d better hustle.

The patch  is scheduled to be applied today, Nov. 14, in both North America and Europe.

The full patch notes from Trion Worlds are below:

AURORIA
* The Auroria siege schedule has been changed to start sooner!
* Sieges tokens will be listed on the Auction House every three weeks at 2:30 PM PST / 10:30 PM GMT followed by the siege declaration 48 hours later when the auction ends. Sieges themselves will begin four days after the siege token is listed on the Auction House at 1:00 PM PST / 9:00 PM GMT with mutual hostile status being set for the attacking and defending guilds 30 minutes prior to the siege beginning.
* The first siege tokens for Heedmar and Nuimari will be going up on the Auction House next Wednesday, November 19 at 2:30 PM PST / 10:30 PM GMT with the siege starting on Sunday, November 23 at 1:00 PM PST / 9:00 PM GMT.
* The first siege tokens for Marcala and Calmlands will be going up on the Auction House on Wednesday, November 26 at 2:30 PM PST / 10:30 PM GMT with the siege starting on Sunday, November 30 at 1:00 PM PST / 9:00 PM GMT.
* While these are currently set as universal times for both NA and EU, we are looking into being able to set the time for each region individually. We’ll have an update on this by next Wednesday. That said, we will do everything within our power to ensure that the first Heedmar/Nuimari and Marcala/Calmlands times announced in these patch notes do not change: players can plan their gameplay time based on them.

INTERFACE
* The chat filter has been improved to detect more instances and methods of spam. Help this learning filter detect new patterns by using the “report spam” function (available by right-clicking on the offending user’s name)!

MISC
* HackShield’s unwarranted force-disconnections have been curbed by reducing the number of false-positives it generates. Previous false-positive force-disconnections have not resulted in false-positive bans.
* New, additional anti-hacking detection has been introduced with this build. As a reminder, examples of hacking include but aren’t limited to using illicit third-party software, modifying the game client, or intercepting packets between server and client.

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